The Best Of The Modern Doom Games You Say? ▉
This video by John Linneman at Digital Foundry is an interesting watch and I’ll be curious to see if I agree with his criticisms once the game releases and I can get my grubby paws on it.
Considering how close we are to release I would consider most of this done and arguably not changing for launch at least. That’s fine because if something truly is an issue id usually will make adjustments accordingly. I like that the combat seems fast and furious and very much like the original 1995 Doom games. Doom Eternal was fast but this seems faster. It’s also crazy to think that all these years later we’re back at the crazy amounts of enemies on screen as we re back in the 90’s too. I agree with John’s take on the Glory Kill system and how it seemed to get abused in Eternal and I’m glad to see it dialed back in The Dark Ages. He makes it sound like they practically killed the system though and I’m not quite sure that was the right move either. I won’t know until I play it for myself.
I would be remiss if we didn’t talk at least a little bit about the engine. The game looks amazing as expected from id and it justifies the 7900 XTX in the gaming rig. I was right to suspect that India Jones and The Great Circle would share an engine to some extent with this game. Now, as noted in the video, the Ray Tracing here is done well and from what I can tell seems mandatory, just like Indy. Which means a 16GB graphics card is an absolute necessity to play this game in all its bloody and violent glory even at 1080p max settings. Recommended specs on Steam state a 10GB card seemingly for 1440p/60FPS/ High Quality but thats about as low as I’d be wiling to go and feel comfortable that I’d have a good experience even at 1080p.
Some ancient wisdom learned long ago: recommended requirements are often the real minimum requirements.
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